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Shield Bashing by xenoargh - (hold defense then press attack to bash)Ī few observations regarding accuracy and the alpha release of TPW / PP: The men inside will become weaker everyday and the number of troops ready for battle will diminish greatly. If they succeed, starvation will eventually force the enemy into surrender, provided the siege isn't lifted.
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Sabotage - Once you besiege an enemy settlement, it is possible to pay spies to enter it and sabotage their food supplies. Sea Battles and Travel - Adapted from Ruthven's scripts. They are accessible via menus and ingame battle orders. (You must have 2 points in tactics to access some features. #If you get no ocean reflections even with the above settings, hit esc a couple times and it should work.Ĭaba`drin's Pre-battle Orders & Deployment. #Remember to press and hold f1 to quickly order your troops in formation to specific positions during the battle.
Mount and blade warband greek mod mod#
#DO NOT forget to access the mod options through the camp menu, or you'll miss several features from Pbod and key strategic features for town assault. #The video options auto exposure and use deph effects must be ENABLED while instancing DISABLED to properly view some of the features. It will allow for reflections and other features. #Make sure you choose directx9 from the main M&B menu. Sahran - Researcher for Carthage, Samnite Federation, Latins and Etruscans. Von Schweinewitz - Researcher for Greek Architecture. Please report any bugs in the appropriate thread. Some troops may be too strong (though they are intended to be harder than native). If sieges work correctly, I will stick to that and keep working on other ones, if not then its back to walls. The few scenes are currently a real prototype, since they have no walls due to accuracy purposes. I will count on feedback to rebalance the troops, since I don't have enough time to both playtest and develop. Some features are still in progress and will be replaced / added and there is some balancing to be done. Please visit This board for an overview of factions, units, features and bug fixes.